Make eslint happy

pull/31/head
Paal Joergensen 2017-10-17 16:16:46 +02:00
parent bff82ed8c2
commit 000cb99912
4 changed files with 12 additions and 12 deletions

View File

@ -20,7 +20,7 @@
EventDispatcher.call(self);
var path = H5P.getPath(image.path, id);
var width, height, margin, $card, $wrapper, removedState, flippedState;
var width, height, $card, $wrapper, removedState, flippedState;
alt = alt || 'Missing description'; // Default for old games
@ -91,7 +91,7 @@
/**
* Remove.
*/
self.remove = function (announce) {
self.remove = function () {
$card.addClass('h5p-matched');
removedState = true;
};
@ -137,7 +137,7 @@
'</div>' +
'</div></li>')
.appendTo($container)
.on('keydown', function (event) {
.on('keydown', function (event) {
switch (event.which) {
case 13: // Enter
case 32: // Space

View File

@ -154,7 +154,7 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
* Shuffle the cards and restart the game!
* @private
*/
var resetGame = function () {
var resetGame = function () {
// Reset cards
removed = 0;
@ -197,7 +197,7 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
buttonElement.innerHTML = label;
buttonElement.setAttribute('role', 'button');
buttonElement.tabIndex = 0;
buttonElement.addEventListener('click', function (event) {
buttonElement.addEventListener('click', function () {
action.apply(buttonElement);
}, false);
buttonElement.addEventListener('keypress', function (event) {
@ -437,7 +437,7 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
$bottom = $('<div/>', {
tabindex: '-1',
appendTo: $container
appendTo: $container
});
$taskComplete = $('<div/>', {
'class': 'h5p-memory-complete h5p-memory-hidden-read',
@ -467,10 +467,10 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
/**
* Will try to scale the game so that it fits within its container.
* Puts the cards into a grid layout to make it as square as possible  
* Puts the cards into a grid layout to make it as square as possible
* which improves the playability on multiple devices.
*
* @private
* @private
*/
var scaleGameSize = function () {
@ -538,7 +538,7 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
/**
* Determine color contrast level compared to white(#fff)
*
* @private
* @private
* @param {string} color hex code
* @return {number} From 1 to Infinity.
*/

View File

@ -18,7 +18,7 @@
var $top = $popup.find('.h5p-memory-top');
// Hook up the close button
$popup.find('.h5p-memory-close').on('click', function () {
$popup.find('.h5p-memory-close').on('click', function () {
self.close(true);
}).on('keypress', function (event) {
if (event.which === 13 || event.which === 32) {

View File

@ -1,6 +1,6 @@
var H5PUpgrades = H5PUpgrades || {};
H5PUpgrades['H5P.MemoryGame'] = (function ($) {
H5PUpgrades['H5P.MemoryGame'] = (function () {
return {
1: {
/**
@ -42,4 +42,4 @@ H5PUpgrades['H5P.MemoryGame'] = (function ($) {
}
}
};
})(H5P.jQuery);
})();