Make eslint happy
parent
bff82ed8c2
commit
000cb99912
6
card.js
6
card.js
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@ -20,7 +20,7 @@
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EventDispatcher.call(self);
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EventDispatcher.call(self);
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var path = H5P.getPath(image.path, id);
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var path = H5P.getPath(image.path, id);
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var width, height, margin, $card, $wrapper, removedState, flippedState;
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var width, height, $card, $wrapper, removedState, flippedState;
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alt = alt || 'Missing description'; // Default for old games
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alt = alt || 'Missing description'; // Default for old games
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@ -91,7 +91,7 @@
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/**
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/**
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* Remove.
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* Remove.
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*/
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*/
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self.remove = function (announce) {
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self.remove = function () {
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$card.addClass('h5p-matched');
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$card.addClass('h5p-matched');
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removedState = true;
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removedState = true;
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};
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};
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@ -137,7 +137,7 @@
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'</div>' +
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'</div>' +
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'</div></li>')
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'</div></li>')
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.appendTo($container)
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.appendTo($container)
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.on('keydown', function (event) {
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.on('keydown', function (event) {
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switch (event.which) {
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switch (event.which) {
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case 13: // Enter
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case 13: // Enter
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case 32: // Space
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case 32: // Space
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@ -154,7 +154,7 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
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* Shuffle the cards and restart the game!
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* Shuffle the cards and restart the game!
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* @private
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* @private
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*/
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*/
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var resetGame = function () {
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var resetGame = function () {
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// Reset cards
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// Reset cards
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removed = 0;
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removed = 0;
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@ -197,7 +197,7 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
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buttonElement.innerHTML = label;
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buttonElement.innerHTML = label;
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buttonElement.setAttribute('role', 'button');
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buttonElement.setAttribute('role', 'button');
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buttonElement.tabIndex = 0;
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buttonElement.tabIndex = 0;
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buttonElement.addEventListener('click', function (event) {
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buttonElement.addEventListener('click', function () {
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action.apply(buttonElement);
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action.apply(buttonElement);
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}, false);
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}, false);
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buttonElement.addEventListener('keypress', function (event) {
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buttonElement.addEventListener('keypress', function (event) {
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@ -437,7 +437,7 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
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$bottom = $('<div/>', {
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$bottom = $('<div/>', {
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tabindex: '-1',
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tabindex: '-1',
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appendTo: $container
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appendTo: $container
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});
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});
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$taskComplete = $('<div/>', {
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$taskComplete = $('<div/>', {
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'class': 'h5p-memory-complete h5p-memory-hidden-read',
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'class': 'h5p-memory-complete h5p-memory-hidden-read',
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@ -467,10 +467,10 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
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/**
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/**
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* Will try to scale the game so that it fits within its container.
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* Will try to scale the game so that it fits within its container.
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* Puts the cards into a grid layout to make it as square as possible –
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* Puts the cards into a grid layout to make it as square as possible –
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* which improves the playability on multiple devices.
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* which improves the playability on multiple devices.
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*
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*
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* @private
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* @private
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*/
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*/
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var scaleGameSize = function () {
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var scaleGameSize = function () {
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@ -538,7 +538,7 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
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/**
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/**
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* Determine color contrast level compared to white(#fff)
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* Determine color contrast level compared to white(#fff)
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*
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*
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* @private
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* @private
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* @param {string} color hex code
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* @param {string} color hex code
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* @return {number} From 1 to Infinity.
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* @return {number} From 1 to Infinity.
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*/
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*/
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2
popup.js
2
popup.js
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@ -18,7 +18,7 @@
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var $top = $popup.find('.h5p-memory-top');
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var $top = $popup.find('.h5p-memory-top');
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// Hook up the close button
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// Hook up the close button
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$popup.find('.h5p-memory-close').on('click', function () {
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$popup.find('.h5p-memory-close').on('click', function () {
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self.close(true);
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self.close(true);
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}).on('keypress', function (event) {
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}).on('keypress', function (event) {
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if (event.which === 13 || event.which === 32) {
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if (event.which === 13 || event.which === 32) {
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@ -1,6 +1,6 @@
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var H5PUpgrades = H5PUpgrades || {};
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var H5PUpgrades = H5PUpgrades || {};
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H5PUpgrades['H5P.MemoryGame'] = (function ($) {
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H5PUpgrades['H5P.MemoryGame'] = (function () {
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return {
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return {
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1: {
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1: {
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/**
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/**
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@ -42,4 +42,4 @@ H5PUpgrades['H5P.MemoryGame'] = (function ($) {
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}
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}
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}
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}
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};
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};
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})(H5P.jQuery);
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})();
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