364 lines
11 KiB
JavaScript
364 lines
11 KiB
JavaScript
var H5P = H5P || {};
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/**
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* Will render a Question with multiple choices for answers.
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*
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* Options format:
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* {
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* title: "Optional title for question box",
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* question: "Question text",
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* answers: [{text: "Answer text", correct: false}, ...],
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* singleAnswer: true, // or false, will change rendered output slightly.
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* }
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*
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* Events provided:
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* - h5pQuestionSetFinished: Triggered when a question is finished. (User presses Finish-button)
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*
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* @param {Array} options
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* @param {int} contentId
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* @returns {H5P.QuestionSet} Instance
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*/
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H5P.QuestionSet = function (options, contentId) {
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if (!(this instanceof H5P.QuestionSet)) {
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return new H5P.QuestionSet(options, contentId);
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}
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var $ = H5P.jQuery;
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var cp = H5P.getContentPath(contentId);
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var texttemplate =
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'<% if (introPage.showIntroPage) { %>' +
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'<div class="intro-page">' +
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' <div class="title"><%= introPage.title %></div>' +
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' <div class="introduction"><%= introPage.introduction %></div>' +
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' <div class="buttons"><a class="qs-startbutton button"><%= introPage.startButtonText %></a></div>' +
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'</div>' +
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'<% } %>' +
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'<div class="questionset<% if (introPage.showIntroPage) { %> hidden<% } %>">' +
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' <% if (title !== "") { %><div class="title"><%= title %></div><% } %>' +
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' <% for (var i=0; i<questions.length; i++) { %>' +
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' <div class="question-container" id="q-<%= i %>">' +
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' <div><%= questions[i].library %></div>' +
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' </div>' +
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' <% } %>' +
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' <div class="qs-footer">' +
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' <div class="qs-progress">' +
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' <% if (progressType == "dots") { %>' +
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' <div class="dots-container">' +
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' <% for (var i=0; i<questions.length; i++) { %>' +
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' <span class="progress-dot unanswered" id="qdot-<%= i %>"></span>' +
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' <%} %>' +
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' </div>' +
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' <% } else if (progressType == "textual") { %>' +
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' <span class="progress-text"></span>' +
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' <% } %>' +
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' </div>' +
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' <a class="prev button"><%= texts.prevButton %></a>' +
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' <a class="next button"><%= texts.nextButton %></a>' +
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' <a class="finish button"><%= texts.finishButton %></a>' +
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' </div>' +
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'</div>';
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var resulttemplate =
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'<div class="questionset-results">' +
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' <div class="greeting"><%= greeting %></div>' +
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' <div class="score <%= scoreclass %>"><%= score %></div>' +
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' <div class="resulttext <%= scoreclass %>"><%= resulttext %></div>' +
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' <div class="buttons"><a class="button qs-finishbutton"><%= finishButtonText %></a><a class="button qs-solutionbutton"><%= solutionButtonText %></a></div>' +
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'</div>';
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var defaults = {
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title: '',
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randomOrder: false,
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initialQuestion: 0,
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backgroundImage: undefined,
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progressType: 'dots',
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passPercentage: 50,
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questions: [],
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introPage: {
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showIntroPage: false,
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title: '',
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introduction: '',
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startButtonText: 'Start'
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},
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texts: {
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prevButton: 'Previous',
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nextButton: 'Next',
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finishButton: 'Finish',
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textualProgress: 'Question: @current of @total questions'
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},
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endGame: {
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showResultPage: true,
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successGreeting: 'Congratulations!',
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successComment: 'You have enough correct answers to pass the test.',
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failGreeting: 'Sorry!',
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failComment: "You don't have enough correct answers to pass this test.",
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scoreString: '@score/@total',
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finishButtonText: 'Finish',
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solutionButtonText: 'Show solution',
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showAnimations: false,
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successVideo: undefined,
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failVideo: undefined
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}
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};
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var template = new EJS({text: texttemplate});
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var endTemplate = new EJS({text: resulttemplate});
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var params = $.extend(true, {}, defaults, options);
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var currentQuestion = 0;
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var questionInstances = new Array();
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var $myDom;
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renderSolutions = false;
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// if (params.randomOrder) {
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// // TODO: Randomize order of questions
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// }
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// Instantiate question instances
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for (var i = 0; i < params.questions.length; i++) {
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var question = params.questions[i];
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// TODO: Render on init, inject in template.
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var libraryObject = H5P.libraryFromString(question.library);
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var tmp = new (H5P.classFromName(libraryObject.machineName))(question.params, contentId);
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questionInstances.push(tmp);
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}
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// Update button state.
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var _updateButtons = function () {
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var answered = true;
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for (var i = questionInstances.length - 1; i >= 0; i--) {
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answered = answered && (questionInstances[i]).getAnswerGiven();
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}
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if (currentQuestion === 0) {
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$('.prev.button', $myDom).hide();
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} else {
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$('.prev.button', $myDom).show();
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}
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if (currentQuestion === (params.questions.length - 1)) {
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$('.next.button', $myDom).hide();
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if (answered) {
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$('.finish.button', $myDom).show();
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}
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} else {
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$('.next.button', $myDom).show();
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$('.finish.button', $myDom).hide();
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}
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};
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var _showQuestion = function (questionNumber) {
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// Sanitize input.
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if (questionNumber < 0) {
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questionNumber = 0;
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}
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if (questionNumber >= params.questions.length) {
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questionNumber = params.questions.length - 1;
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}
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// Hide all questions
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$('.question-container', $myDom).hide();
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// Reshow the requested question
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$('#q-' + questionNumber, $myDom).show();
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// Update progress indicator
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// Test if current has been answered.
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if (params.progressType === 'textual') {
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$('.progress-text', $myDom).text(params.texts.textualProgress.replace("@current", questionNumber+1).replace("@total", params.questions.length));
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}
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else {
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// Set currentNess
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$('.progress-dot.current', $myDom).removeClass('current');
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$('#qdot-' + questionNumber, $myDom).addClass('current');
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}
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// Remember where we are
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currentQuestion = questionNumber;
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_updateButtons();
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return currentQuestion;
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};
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var showSolutions = function () {
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for (var i = 0; i < questionInstances.length; i++) {
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questionInstances[i].showSolutions();
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}
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};
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var rendered = false;
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var reRender = function () {
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rendered = false;
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};
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var _displayEndGame = function () {
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if (rendered) {
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$myDom.children().hide().filter('.questionset-results').show();
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return;
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}
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rendered = true;
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// Get total score.
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var finals = getScore();
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var totals = totalScore();
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var scoreString = params.endGame.scoreString.replace("@score", finals).replace("@total", totals);
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var success = ((100 * finals / totals) >= params.passPercentage);
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var eventData = {
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score: scoreString,
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passed: success
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};
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var displayResults = function () {
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if (!params.endGame.showResultPage) {
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$(returnObject).trigger('h5pQuestionSetFinished', eventData);
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return;
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}
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var eparams = {
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greeting: (success ? params.endGame.successGreeting : params.endGame.failGreeting),
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score: scoreString,
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scoreclass: (success ? 'success' : 'fail'),
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resulttext: (success ? params.endGame.successComment : params.endGame.failComment),
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finishButtonText: params.endGame.finishButtonText,
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solutionButtonText: params.endGame.solutionButtonText
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};
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// Show result page.
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$myDom.children().hide();
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$myDom.append(endTemplate.render(eparams));
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$('.qs-finishbutton').click(function () {
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$(returnObject).trigger('h5pQuestionSetFinished', eventData);
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});
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$('.qs-solutionbutton', $myDom).click(function () {
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showSolutions();
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$myDom.children().hide().filter('.questionset').show();
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_showQuestion(params.initialQuestion);
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});
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};
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if (params.endGame.showAnimations) {
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var videoData = success ? params.endGame.successVideo : params.endGame.failVideo;
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if (videoData) {
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$myDom.children().hide();
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var $videoContainer = $('<div class="video-container"></div>').appendTo($myDom);
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var video = new H5P.Video({
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files: videoData,
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fitToWrapper: true,
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controls: false,
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autoplay: true
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}, cp);
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video.endedCallback = function () {
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displayResults();
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$videoContainer.hide();
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};
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video.attach($videoContainer);
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if (params.endGame.skipButtonText) {
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$('<a class="button skip">' + params.endGame.skipButtonText + '</a>').click(function () {
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video.stop();
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$videoContainer.hide();
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displayResults();
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}).appendTo($videoContainer);
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}
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return;
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}
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}
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// Trigger finished event.
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displayResults();
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};
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// Function for attaching the multichoice to a DOM element.
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var attach = function (target) {
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if (typeof(target) === "string") {
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$myDom = $('#' + target);
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}
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else {
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$myDom = $(target);
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}
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// Render own DOM into target.
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$myDom.html(template.render(params));
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if (params.backgroundImage !== undefined) {
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$myDom.css({
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background: 'url(' + cp + params.backgroundImage.path + ')'
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});
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}
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// Attach questions
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for (var i = 0; i < questionInstances.length; i++) {
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var question = questionInstances[i];
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// TODO: Render on init, inject in template.
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question.attach('q-' + i);
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$(question).on('h5pQuestionAnswered', function () {
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$('#qdot-' + currentQuestion, $myDom).removeClass('unanswered').addClass('answered');
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_updateButtons();
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});
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if (question.getAnswerGiven()) {
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$('#qdot-'+i, $myDom).removeClass('unanswered').addClass('answered');
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}
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}
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$('.qs-startbutton', $myDom).click(function () {
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$(this).parents('.intro-page').hide();
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$('.questionset', $myDom).addClass('started').removeClass('hidden');
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});
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// Set event listeners.
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$('.progress-dot', $myDom).click(function () {
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var idx = parseInt($(this).attr('id').split('-')[1], 10);
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_showQuestion(idx);
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});
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$('.next.button', $myDom).click(function () {
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_showQuestion(currentQuestion + 1);
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});
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$('.prev.button', $myDom).click(function () {
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_showQuestion(currentQuestion - 1);
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});
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$('.finish.button', $myDom).click(function () {
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_displayEndGame();
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});
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// Hide all but initial Question.
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_showQuestion(params.initialQuestion);
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_updateButtons();
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if (renderSolutions) {
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showSolutions();
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}
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return this;
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};
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// Get current score for questionset.
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var getScore = function () {
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var score = 0;
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for (var i = questionInstances.length - 1; i >= 0; i--) {
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score += questionInstances[i].getScore();
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}
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return score;
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};
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// Get total score possible for questionset.
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var totalScore = function () {
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var score = 0;
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for (var i = questionInstances.length - 1; i >= 0; i--) {
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score += questionInstances[i].getMaxScore();
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}
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return score;
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};
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// Masquerade the main object to hide inner properties and functions.
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var returnObject = {
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attach: attach, // Attach to DOM object
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getQuestions: function () {return questionInstances;},
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getScore: getScore,
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showSolutions: function () {
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renderSolutions = true;
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},
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totalScore: totalScore,
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reRender: reRender,
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defaults: defaults // Provide defaults for inspection
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};
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return returnObject;
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}; |