// Will render a Question with multiple choices for answers.
// Options format:
// {
// title: "Optional title for question box",
// question: "Question text",
// answers: [{text: "Answer text", correct: false}, ...],
// singleAnswer: true, // or false, will change rendered output slightly.
// }
//
// Events provided:
// - h5pQuestionSetFinished: Triggered when a question is finished. (User presses Finish-button)
window.H5P = window.H5P || {};
H5P.QuestionSet = function (options, contentId) {
if ( !(this instanceof H5P.QuestionSet) )
return new H5P.QuestionSet(options, contentId);
var $ = H5P.jQuery;
var cp = H5P.getContentPath(contentId);
var texttemplate = '' +
'<% if (introPage.showIntroPage) { %>' +
'
' +
'
<%= introPage.title %>
' +
'
<%= introPage.introduction %>
' +
'
' +
'
' +
'<%} %>' +
'' +
'
<%= greeting %>
' +
'
<%= score %>
' +
'
<%= resulttext %>
' +
'
' +
'';
var that = this;
var defaults = {
title: "",
randomOrder: false,
initialQuestion: 0,
backgroundImage: "",
progressType: 'dots',
passPercentage: 50,
questions: [],
introPage: {
showIntroPage: true,
title: "Welcome",
introduction: "Click start to start.",
startButtonText: "Start"
},
texts: {
prevButton: "Previous",
nextButton: "Next",
finishButton: "Finish",
textualProgress: "Question: @current of @total questions"
},
endGame: {
showResultPage: true,
resultPage: {
successGreeting: "Congratulations!",
successComment: "You have enough correct answers to pass the test.",
failGreeting: "Sorry!",
failComment: "You don't have enough correct answers to pass this test.",
scoreString: "@score/@total",
finishButtonText: "Finish"
},
animations: {
showAnimations: false,
successVideo: undefined,
failVideo: undefined
}
}
};
var template = new EJS({text: texttemplate});
var endTemplate = new EJS({text: resulttemplate});
var params = $.extend({}, defaults, options);
var currentQuestion = 0;
var questionInstances = new Array();
var allQuestionsAnswered = false;
var $myDom;
if (params.randomOrder) {
// TODO: Randomize order of questions
console.log("TODO: Randomize order of questions");
}
// Instantiate question instances
for (var i=0; i
= 0; i--) {
answered = answered && (questionInstances[i]).getAnswerGiven();
}
if (currentQuestion === 0) {
$('.prev.button', $myDom).hide();
} else {
$('.prev.button', $myDom).show();
}
if (currentQuestion == (params.questions.length - 1)) {
$('.next.button', $myDom).hide();
if (answered) {
$('.finish.button', $myDom).show();
}
} else {
$('.next.button', $myDom).show();
$('.finish.button', $myDom).hide();
}
};
var _showQuestion = function (questionNumber) {
// Sanitize input.
if (questionNumber < 0) { questionNumber = 0; }
if (questionNumber >= params.questions.length) { questionNumber = params.questions.length - 1; }
// Hide all questions
$('.question-container', $myDom).hide();
// Reshow the requested question
$('#q-' + questionNumber, $myDom).show();
// Update progress indicator
// Test if current has been answered.
if (params.progressType == 'textual') {
$('.progress-text', $myDom).text(params.texts.textualProgress.replace("@current", questionNumber+1).replace("@total", params.questions.length));
} else {
// Set currentNess
$('.progress-dot.current', $myDom).removeClass('current');
$('#qdot-' + questionNumber, $myDom).addClass('current');
}
// Remember where we are
currentQuestion = questionNumber;
_updateButtons();
return currentQuestion;
};
// Function for attaching the multichoice to a DOM element.
var attach = function (target) {
if (typeof(target) == "string") {
target = $("#" + target);
} else {
target = $(target);
}
// Render own DOM into target.
$myDom = target;
$myDom.html(template.render(params)).css({
backgroundImage: 'url(' + cp + params.backgroundImage.path + ')'
});
// Attach questions
for (var i=0; i= params.passPercentage);
var eventData = {
score: scoreString,
passed: success
};
// Display result page.
if (params.endGame.showResultPage) {
// Render result page into.
var eparams = {
greeting: (success ? params.endGame.resultPage.succesGreeting : params.endGame.resultPage.failGreeting),
score: scoreString,
scoreclass: (success ? 'success' : 'fail'),
resulttext: (success ? params.endGame.resultPage.successComment : params.endGame.resultPage.failComment),
finishButtonText: params.endGame.resultPage.finishButtonText
};
endTemplate.update(target.attr('id'), eparams);
var $video;
if (params.endGame.animations.showAnimations) {
var sources = "";
var videoData = success ? params.endGame.animations.successVideo : params.endGame.animations.failVideo;
if (videoData) {
for (var key in videoData) {
sources += '