var H5P = H5P || {}; /** * Will render a Question with multiple choices for answers. * * Options format: * { * title: "Optional title for question box", * question: "Question text", * answers: [{text: "Answer text", correct: false}, ...], * singleAnswer: true, // or false, will change rendered output slightly. * } * * Events provided: * - h5pQuestionSetFinished: Triggered when a question is finished. (User presses Finish-button) * * @param {Array} options * @param {int} contentId * @returns {H5P.QuestionSet} Instance */ H5P.QuestionSet = function (options, contentId) { if (!(this instanceof H5P.QuestionSet)) { return new H5P.QuestionSet(options, contentId); } var $ = H5P.jQuery; var cp = H5P.getContentPath(contentId); var texttemplate = '<% if (introPage.showIntroPage) { %>' + '
' + '
<%= introPage.title %>
' + '
<%= introPage.introduction %>
' + '
<%= introPage.startButtonText %>
' + '
' + '<%} %>' + ''; var resulttemplate = '
' + '
<%= greeting %>
' + '
<%= score %>
' + '
<%= resulttext %>
' + '
<%= finishButtonText %>
' + '
'; var defaults = { title: '', randomOrder: false, initialQuestion: 0, backgroundImage: undefined, progressType: 'dots', passPercentage: 50, questions: [], introPage: { showIntroPage: true, title: '', introduction: '', startButtonText: 'Start' }, texts: { prevButton: 'Previous', nextButton: 'Next', finishButton: 'Finish', textualProgress: 'Question: @current of @total questions' }, endGame: { showResultPage: true, successGreeting: 'Congratulations!', successComment: 'You have enough correct answers to pass the test.', failGreeting: 'Sorry!', failComment: "You don't have enough correct answers to pass this test.", scoreString: '@score/@total', finishButtonText: 'Finish', showAnimations: false, successVideo: undefined, failVideo: undefined } }; var template = new EJS({text: texttemplate}); var endTemplate = new EJS({text: resulttemplate}); var params = $.extend(true, {}, defaults, options); var currentQuestion = 0; var questionInstances = new Array(); var $myDom; // if (params.randomOrder) { // // TODO: Randomize order of questions // } // Instantiate question instances for (var i = 0; i < params.questions.length; i++) { var question = params.questions[i]; // TODO: Render on init, inject in template. var libraryObject = H5P.libraryFromString(question.library); var tmp = new (H5P.classFromName(libraryObject.machineName))(question.params, contentId); questionInstances.push(tmp); } // Update button state. var _updateButtons = function () { var answered = true; for (var i = questionInstances.length - 1; i >= 0; i--) { answered = answered && (questionInstances[i]).getAnswerGiven(); } if (currentQuestion === 0) { $('.prev.button', $myDom).hide(); } else { $('.prev.button', $myDom).show(); } if (currentQuestion === (params.questions.length - 1)) { $('.next.button', $myDom).hide(); if (answered) { $('.finish.button', $myDom).show(); } } else { $('.next.button', $myDom).show(); $('.finish.button', $myDom).hide(); } }; var _showQuestion = function (questionNumber) { // Sanitize input. if (questionNumber < 0) { questionNumber = 0; } if (questionNumber >= params.questions.length) { questionNumber = params.questions.length - 1; } // Hide all questions $('.question-container', $myDom).hide(); // Reshow the requested question $('#q-' + questionNumber, $myDom).show(); // Update progress indicator // Test if current has been answered. if (params.progressType === 'textual') { $('.progress-text', $myDom).text(params.texts.textualProgress.replace("@current", questionNumber+1).replace("@total", params.questions.length)); } else { // Set currentNess $('.progress-dot.current', $myDom).removeClass('current'); $('#qdot-' + questionNumber, $myDom).addClass('current'); } // Remember where we are currentQuestion = questionNumber; _updateButtons(); return currentQuestion; }; var _displayEndGame = function () { // Get total score. var finals = getScore(); var totals = totalScore(); var scoreString = params.endGame.scoreString.replace("@score", finals).replace("@total", totals); var success = ((100 * finals / totals) >= params.passPercentage); var eventData = { score: scoreString, passed: success }; var displayResults = function () { if (!params.endGame.showResultPage) { $(returnObject).trigger('h5pQuestionSetFinished', eventData); return; } var eparams = { greeting: (success ? params.endGame.successGreeting : params.endGame.failGreeting), score: scoreString, scoreclass: (success ? 'success' : 'fail'), resulttext: (success ? params.endGame.successComment : params.endGame.failComment), finishButtonText: params.endGame.finishButtonText }; // Show result page. $myDom.children().hide(); $myDom.append(endTemplate.render(eparams)); $('.qs-finishbutton').click(function () { $(returnObject).trigger('h5pQuestionSetFinished', eventData); }); }; if (params.endGame.showAnimations) { var videoData = success ? params.endGame.successVideo : params.endGame.failVideo; if (videoData) { var $videoContainer = $('
').appendTo($myDom); var video = new H5P.Video({ files: videoData, fitToWrapper: true, controls: false, autoplay: true }, cp); video.endedCallback = function () { displayResults(); $videoContainer.hide(); }; video.attach($videoContainer); if (params.endGame.skipButtonText) { $('').click(function () { video.stop(); $videoContainer.hide(); displayResults(); }).appendTo($videoContainer); } return; } } // Trigger finished event. displayResults(); }; // Function for attaching the multichoice to a DOM element. var attach = function (target) { if (typeof(target) === "string") { $myDom = $('#' + target); } else { $myDom = $(target); } // Render own DOM into target. $myDom.html(template.render(params)); if (params.backgroundImage !== undefined) { $myDom.css({ background: 'url(' + cp + params.backgroundImage.path + ')' }); } // Attach questions for (var i = 0; i < questionInstances.length; i++) { var question = questionInstances[i]; // TODO: Render on init, inject in template. question.attach('q-' + i); $(question).on('h5pQuestionAnswered', function () { $('#qdot-' + currentQuestion, $myDom).removeClass('unanswered').addClass('answered'); _updateButtons(); }); if (question.getAnswerGiven()) { $('#qdot-'+i, $myDom).removeClass('unanswered').addClass('answered'); } } $('#qs-startbutton').click(function () { $(this).parents('.intro-page').hide(); $('.questionset', $myDom).removeClass('hidden'); }); // Set event listeners. $('.progress-dot', $myDom).click(function () { var idx = parseInt($(this).attr('id').split('-')[1], 10); _showQuestion(idx); }); $('.next.button', $myDom).click(function () { _showQuestion(currentQuestion + 1); }); $('.prev.button', $myDom).click(function () { _showQuestion(currentQuestion - 1); }); $('.finish.button', $myDom).click(function () { _displayEndGame(); }); // Hide all but initial Question. _showQuestion(params.initialQuestion); _updateButtons(); return this; }; // Get current score for questionset. var getScore = function () { var score = 0; for (var i = questionInstances.length - 1; i >= 0; i--) { score += questionInstances[i].getScore(); } return score; }; // Get total score possible for questionset. var totalScore = function () { var score = 0; for (var i = questionInstances.length - 1; i >= 0; i--) { score += questionInstances[i].getMaxScore(); } return score; }; // Masquerade the main object to hide inner properties and functions. var returnObject = { attach: attach, // Attach to DOM object getQuestions: function () {return questionInstances;}, getScore: getScore, totalScore: totalScore, defaults: defaults // Provide defaults for inspection }; return returnObject; };