// Will render a Question with multiple choices for answers.
// Options format:
// {
// title: "Optional title for question box",
// question: "Question text",
// answers: [{text: "Answer text", correct: false}, ...],
// singleAnswer: true, // or false, will change rendered output slightly.
// }
//
// Events provided:
// - h5pQuestionSetFinished: Triggered when a question is finished. (User presses Finish-button)
window.H5P = window.H5P || {};
H5P.QuestionSet = function (options, contentId) {
if ( !(this instanceof H5P.QuestionSet) )
return new H5P.QuestionSet(options, contentId);
var $ = H5P.jQuery;
var cp = H5P.getContentPath(contentId);
var texttemplate = '' +
'<% if (introPage.showIntroPage) { %>' +
'
' +
'
<%= introPage.title %>
' +
'
<%= introPage.introduction %>
' +
'
' +
'
' +
'<%} %>' +
'' +
'
<%= greeting %>
' +
'
<%= score %>
' +
'
<%= resulttext %>
' +
'
' +
'';
var that = this;
var defaults = {
title: "",
randomOrder: false,
initialQuestion: 0,
backgroundImage: "",
progressType: 'dots',
passPercentage: 50,
questions: [],
introPage: {
showIntroPage: true,
title: "Welcome",
introduction: "Click start to start.",
startButtonText: "Start"
},
texts: {
prevButton: "Previous",
nextButton: "Next",
finishButton: "Finish",
textualProgress: "Question: @current of @total questions"
},
endGame: {
showResultPage: true,
resultPage: {
successGreeting: "Congratulations!",
successComment: "You have enough correct answers to pass the test.",
failGreeting: "Sorry!",
failComment: "You don't have enough correct answers to pass this test.",
scoreString: "@score/@total",
finishButtonText: "Finish"
},
animations: {
showAnimations: false,
successVideo: undefined,
failVideo: undefined
}
}
};
var template = new EJS({text: texttemplate});
var endTemplate = new EJS({text: resulttemplate});
var params = $.extend({}, defaults, options);
var currentQuestion = 0;
var questionInstances = new Array();
var allQuestionsAnswered = false;
var $myDom;
if (params.randomOrder) {
// TODO: Randomize order of questions
console.log("TODO: Randomize order of questions");
}
// Instantiate question instances
for (var i=0; i
= 0; i--) {
answered = answered && (questionInstances[i]).getAnswerGiven();
}
$('.finish.button', $myDom).attr({'disabled': !answered});
};
var _showQuestion = function (questionNumber) {
// Sanitize input.
if (questionNumber < 0) { questionNumber = 0; }
if (questionNumber >= params.questions.length) { questionNumber = params.questions.length - 1; }
$('.prev.button', $myDom).attr({'disabled': (questionNumber === 0)});
$('.next.button', $myDom).attr({'disabled': (questionNumber == params.questions.length-1)});
// Hide all questions
$('.question-container', $myDom).hide();
// Reshow the requested question
$('#q-' + questionNumber, $myDom).show();
// Update progress indicator
// Test if current has been answered.
if (params.progressType == 'textual') {
$('.progress-text', $myDom).text(params.texts.textualProgress.replace("@current", questionNumber+1).replace("@total", params.questions.length));
} else {
// Set currentNess
$('.progress-dot.current', $myDom).removeClass('current');
$('#qdot-' + questionNumber, $myDom).addClass('current');
}
// Remember where we are
currentQuestion = questionNumber;
return currentQuestion;
};
// Function for attaching the multichoice to a DOM element.
var attach = function (target) {
if (typeof(target) == "string") {
target = $("#" + target);
} else {
target = $(target);
}
// Render own DOM into target.
$myDom = target;
$myDom.html(template.render(params)).css({
backgroundImage: 'url(' + cp + params.backgroundImage.path + ')'
});
// Attach questions
for (var i=0; i= params.passPercentage);
var eventData = {
score: scoreString,
passed: success
};
// Display result page.
if (params.endGame.showResultPage) {
// Render result page into.
var eparams = {
greeting: (success ? params.endGame.resultPage.succesGreeting : params.endGame.resultPage.failGreeting),
score: scoreString,
scoreclass: (success ? 'success' : 'fail'),
resulttext: (success ? params.endGame.resultPage.successComment : params.endGame.resultPage.failComment),
finishButtonText: params.endGame.resultPage.finishButtonText
};
endTemplate.update(target.attr('id'), eparams);
var $video;
if (params.endGame.animations.showAnimations) {
var sources = "";
var videoData = success ? params.endGame.animations.successVideo : params.endGame.animations.failVideo;
if (videoData) {
for (var key in videoData) {
sources += '';
}
// TODO: Width/height from somewhere.
$video = $('');
$video[0].autoplay = false;
$video[0].load();
}
}
$('.qs-finishbutton').click(function (ev) {
// Display animation if present.
if ($video) {
// Start video.
target.html($video);
$video.on('play', function(ev) {
console.log('Video started playing!!!');
}).on('ended', function(ev) {
console.log('Video is finished, quitting now!');
// On animation finished:
$(returnObject).trigger('h5pQuestionSetFinished', eventData);
});
// Press play on tape!
$video[0].play();
} else {
// Trigger finished event.
$(returnObject).trigger('h5pQuestionSetFinished', eventData);
}
});
} else {
$(returnObject).trigger('h5pQuestionSetFinished', eventData);
}
});
// Hide all but initial Question.
_showQuestion(params.initialQuestion);
_updateFinishButton();
return this;
};
// Get current score for questionset.
var getScore = function () {
var score = 0;
for (var i = questionInstances.length - 1; i >= 0; i--) {
score += questionInstances[i].getScore();
}
return score;
};
// Get total score possible for questionset.
var totalScore = function () {
var score = 0;
for (var i = questionInstances.length - 1; i >= 0; i--) {
score += questionInstances[i].totalScore();
}
return score;
};
// Masquerade the main object to hide inner properties and functions.
var returnObject = {
attach: attach, // Attach to DOM object
getQuestions: function () {return questionInstances;},
getScore: getScore,
totalScore: totalScore,
defaults: defaults // Provide defaults for inspection
};
return returnObject;
};