181 lines
4.6 KiB
JavaScript
181 lines
4.6 KiB
JavaScript
window.H5P = window.H5P || {};
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//
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// Initialize H5P content
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// Scans for ".h5p-content"
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H5P.init = function () {
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H5P.jQuery(".h5p-content").each(function (idx, el) {
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var $el = H5P.jQuery(el);
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var contentId = $el.data('content-id');
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var obj = new (H5P.classFromName($el.data('class')))(H5P.jQuery.parseJSON(H5PIntegration.getJsonContent(contentId)), contentId);
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obj.attach($el);
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});
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};
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H5P.getContentPath = function(contentId) {
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// TODO: Rewrite or remove... H5P.getContentPath = H5PIntegration.getContentPath would probably work f.i.
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return H5PIntegration.getContentPath(contentId);
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};
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//
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// Used from libraries to construct instances of other libraries' objects by
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// name.
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//
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H5P.classFromName = function(name) {
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var arr = name.split(".");
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return this[arr[arr.length-1]];
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};
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// Helper object for keeping coordinates in the same format all over.
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H5P.Coords = function(x, y, w, h) {
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if ( !(this instanceof H5P.Coords) )
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return new H5P.Coords(x, y, w, h);
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this.x = 0;
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this.y = 0;
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this.w = 1;
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this.h = 1;
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if (typeof(x) == 'object') {
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this.x = x.x;
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this.y = x.y;
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this.w = x.w;
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this.h = x.h;
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} else {
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if (x !== undefined) {
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this.x = x;
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}
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if (y !== undefined) {
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this.y = y;
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}
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if (w !== undefined) {
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this.w = w;
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}
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if (h !== undefined) {
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this.h = h;
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}
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}
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return this;
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};
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// Play a video. $target is jQuery object to attach video to. (Appended).
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// Params are video-params from content. cp is content path. onEnded is
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// function to call when finished.
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//
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// TODO: Try to get rid of content path.
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H5P.playVideo = function ($target, params, cp, onEnded) {
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var $ = H5P.jQuery;
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var width = 635, // TODO: These should come from some dimension setting.
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height = 500;
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var $container = $('<div class="video-container"></div>').css({
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position: "absolute",
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top: "0px",
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left: "0px",
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"z-index": "500",
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width: width,
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height: height
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});
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var sources = '';
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var willWork = false; // Used for testing if video tag is supported, AND for testing if we can play back our given formats
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var $video = $('<video width="' + width + '" height="' + height + '" autoplay></video>');
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if ($video[0].canPlayType !== undefined) {
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for (var key in params) {
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sources += '<source src="' + cp + params[key] + '" type="' + key + '">';
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willWork = willWork || $video[0].canPlayType(key);
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}
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$video.html(sources);
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if (willWork) {
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$container.append($video);
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}
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}
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var fplayer = undefined;
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if (!willWork) {
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// use flowplayer fallback
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var fp_container = document.createElement("div");
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fplayer = flowplayer(fp_container, {
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src: "http://releases.flowplayer.org/swf/flowplayer-3.2.16.swf",
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wmode: "opaque"
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}, {
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buffering: true,
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clip: {
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url: window.location.protocol + '//' + window.location.host + cp + params['video/mp4'],
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autoPlay: true,
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autoBuffering: true,
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onFinish: function (ev) {
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onEnded();
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},
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onError: function () {
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onEnded();
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}
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}
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});
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willWork = true;
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$container.append(fp_container);
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}
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if (!willWork) {
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// Video tag is not supported and flash player failed too.
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onEnded();
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return;
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}
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if (params.skipButtonText) {
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var $skipButton = $('<a class="button skip">' + params.skipButtonText + '</a>').click(function (ev) {
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if (fplayer !== undefined) {
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// Must stop this first. Errorama if we don't
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fplayer.stop().close().unload();
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}
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$container.hide();
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onEnded();
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});
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$container.append($skipButton);
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}
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// Finally, append to target.
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$target.append($container);
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};
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// We have several situations where we want to shuffle an array, extend array
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// to do so.
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Array.prototype.shuffle = function() {
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var i = this.length, j, tempi, tempj;
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if ( i === 0 ) return false;
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while ( --i ) {
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j = Math.floor( Math.random() * ( i + 1 ) );
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tempi = this[i];
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tempj = this[j];
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this[i] = tempj;
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this[j] = tempi;
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}
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return this;
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};
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// Add indexOf to browsers that lack them. (IEs)
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if(!Array.prototype.indexOf) {
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Array.prototype.indexOf = function(needle) {
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for(var i = 0; i < this.length; i++) {
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if(this[i] === needle) {
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return i;
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}
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}
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return -1;
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};
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}
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// Simple 'contains' function. Easier to use than keep testing indexOf to -1.
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Array.prototype.contains = function (needle) {
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return (this.indexOf(needle) > -1);
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};
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// Finally, we want to run init when document is ready.
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H5P.jQuery(document).ready(function(){
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H5P.init();
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});
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