h5p-php-library/js/h5p.js

181 lines
4.6 KiB
JavaScript

window.H5P = window.H5P || {};
//
// Initialize H5P content
// Scans for ".h5p-content"
H5P.init = function () {
H5P.jQuery(".h5p-content").each(function (idx, el) {
var $el = H5P.jQuery(el);
var contentId = $el.data('content-id');
var obj = new (H5P.classFromName($el.data('class')))(H5P.jQuery.parseJSON(H5PIntegration.getJsonContent(contentId)), contentId);
obj.attach($el);
});
};
H5P.getContentPath = function(contentId) {
// TODO: Rewrite or remove... H5P.getContentPath = H5PIntegration.getContentPath would probably work f.i.
return H5PIntegration.getContentPath(contentId);
};
//
// Used from libraries to construct instances of other libraries' objects by
// name.
//
H5P.classFromName = function(name) {
var arr = name.split(".");
return this[arr[arr.length-1]];
};
// Helper object for keeping coordinates in the same format all over.
H5P.Coords = function(x, y, w, h) {
if ( !(this instanceof H5P.Coords) )
return new H5P.Coords(x, y, w, h);
this.x = 0;
this.y = 0;
this.w = 1;
this.h = 1;
if (typeof(x) == 'object') {
this.x = x.x;
this.y = x.y;
this.w = x.w;
this.h = x.h;
} else {
if (x !== undefined) {
this.x = x;
}
if (y !== undefined) {
this.y = y;
}
if (w !== undefined) {
this.w = w;
}
if (h !== undefined) {
this.h = h;
}
}
return this;
};
// Play a video. $target is jQuery object to attach video to. (Appended).
// Params are video-params from content. cp is content path. onEnded is
// function to call when finished.
//
// TODO: Try to get rid of content path.
H5P.playVideo = function ($target, params, cp, onEnded) {
var $ = H5P.jQuery;
var width = 635, // TODO: These should come from some dimension setting.
height = 500;
var $container = $('<div class="video-container"></div>').css({
position: "absolute",
top: "0px",
left: "0px",
"z-index": "500",
width: width,
height: height
});
var sources = '';
var willWork = false; // Used for testing if video tag is supported, AND for testing if we can play back our given formats
var $video = $('<video width="' + width + '" height="' + height + '" autoplay></video>');
if ($video[0].canPlayType !== undefined) {
for (var key in params) {
sources += '<source src="' + cp + params[key] + '" type="' + key + '">';
willWork = willWork || $video[0].canPlayType(key);
}
$video.html(sources);
if (willWork) {
$container.append($video);
}
}
var fplayer = undefined;
if (!willWork) {
// use flowplayer fallback
var fp_container = document.createElement("div");
fplayer = flowplayer(fp_container, {
src: "http://releases.flowplayer.org/swf/flowplayer-3.2.16.swf",
wmode: "opaque"
}, {
buffering: true,
clip: {
url: window.location.protocol + '//' + window.location.host + cp + params['video/mp4'],
autoPlay: true,
autoBuffering: true,
onFinish: function (ev) {
onEnded();
},
onError: function () {
onEnded();
}
}
});
willWork = true;
$container.append(fp_container);
}
if (!willWork) {
// Video tag is not supported and flash player failed too.
onEnded();
return;
}
if (params.skipButtonText) {
var $skipButton = $('<a class="button skip">' + params.skipButtonText + '</a>').click(function (ev) {
if (fplayer !== undefined) {
// Must stop this first. Errorama if we don't
fplayer.stop().close().unload();
}
$container.hide();
onEnded();
});
$container.append($skipButton);
}
// Finally, append to target.
$target.append($container);
};
// We have several situations where we want to shuffle an array, extend array
// to do so.
Array.prototype.shuffle = function() {
var i = this.length, j, tempi, tempj;
if ( i === 0 ) return false;
while ( --i ) {
j = Math.floor( Math.random() * ( i + 1 ) );
tempi = this[i];
tempj = this[j];
this[i] = tempj;
this[j] = tempi;
}
return this;
};
// Add indexOf to browsers that lack them. (IEs)
if(!Array.prototype.indexOf) {
Array.prototype.indexOf = function(needle) {
for(var i = 0; i < this.length; i++) {
if(this[i] === needle) {
return i;
}
}
return -1;
};
}
// Simple 'contains' function. Easier to use than keep testing indexOf to -1.
Array.prototype.contains = function (needle) {
return (this.indexOf(needle) > -1);
};
// Finally, we want to run init when document is ready.
H5P.jQuery(document).ready(function(){
H5P.init();
});