Merge branch 'master' of b.amendor.com:h5p
Conflicts: example_content/boardgame/H5P.Boardgame example_content/boardgame/H5P.MultiChoice example_content/boardgame/H5P.QuestionSet example_content/boardgame/h5p.json example_content/summary/h5p.json h5p.classes.inc h5p.install h5p.modulenamespaces
commit
9c934a752a
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@ -102,10 +102,10 @@ interface H5PFrameworkInterface {
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* @param int $contentMainId
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* Any contentMainId defined by the framework, for instance to support revisioning
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*/
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public function saveContentData($contentId, $contentJson, $mainJsonData, $contentMainId = NULL);
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public function saveContentData($contentId, $contentJson, $mainJsonData, $mainLibraryId, $contentMainId = NULL);
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/**
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* Copies content data
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* Copies library usage
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*
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* @param int $contentId
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* Framework specific id identifying the content
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@ -116,7 +116,7 @@ interface H5PFrameworkInterface {
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* That supports versioning. (In this case the content id will typically be
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* the version id, and the contentMainId will be the frameworks content id
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*/
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public function copyContentData($contentId, $copyFromId, $contentMainId = NULL);
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public function copyLibraryUsage($contentId, $copyFromId, $contentMainId = NULL);
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/**
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* Deletes content data
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@ -689,17 +689,30 @@ class H5PStorage {
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$this->h5pC->delTree($destination_path);
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rename($current_path, $destination_path);
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}
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foreach ($this->h5pC->librariesJsonData as $key => &$library) {
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// All libraries have been saved, we now save all the dependencies
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if (isset($library['preloadedDependencies'])) {
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$this->h5pF->saveLibraryDependencies($library['libraryId'], $library['preloadedDependencies'], 'preloaded');
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}
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if (isset($library['dynamicDependencies'])) {
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$this->h5pF->saveLibraryDependencies($library['libraryId'], $library['dynamicDependencies'], 'dynamic');
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}
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if (isset($library['editorDependencies'])) {
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$this->h5pF->saveLibraryDependencies($library['libraryId'], $library['editorDependencies'], 'editor');
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}
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}
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$current_path = $this->h5pF->getUploadedH5pFolderPath() . DIRECTORY_SEPARATOR . 'content';
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$destination_path = $this->h5pF->getH5pPath() . DIRECTORY_SEPARATOR . 'content' . DIRECTORY_SEPARATOR . $contentId;
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rename($current_path, $destination_path);
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$contentJson = file_get_contents($destination_path . DIRECTORY_SEPARATOR . 'content.json');
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$this->h5pF->saveContentData($contentId, $contentJson, $this->h5pC->mainJsonData, $contentMainId);
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$librariesInUse = array();
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$this->getLibraryUsage($librariesInUse, $this->h5pC->mainJsonData);
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$this->h5pF->saveLibraryUsage($contentId, $librariesInUse);
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$this->h5pC->delTree($this->h5pF->getUploadedH5pFolderPath());
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$contentJson = file_get_contents($destination_path . DIRECTORY_SEPARATOR . 'content.json');
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$mainLibraryId = $librariesInUse[$this->h5pC->mainJsonData['mainLibrary']]['library']['libraryId'];
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$this->h5pF->saveContentData($contentId, $contentJson, $this->h5pC->mainJsonData, $mainLibraryId, $contentMainId);
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}
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public function deletePackage($contentId) {
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@ -717,7 +730,7 @@ class H5PStorage {
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$destination_path = $this->h5pF->getH5pPath() . DIRECTORY_SEPARATOR . 'content' . DIRECTORY_SEPARATOR . $contentId;
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$this->h5pC->copyTree($source_path, $destination_path);
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$this->h5pF->copyContentData($contentId, $copyFromId, $contentMainId);
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$this->h5pF->copyLibraryUsage($contentId, $copyFromId, $contentMainId);
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}
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public function getLibraryUsage(&$librariesInUse, $jsonData, $dynamic = FALSE) {
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21
js/h5p.js
21
js/h5p.js
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@ -58,6 +58,27 @@ H5P.Coords = function(x, y, w, h) {
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return this;
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};
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/**
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*@param {string} library
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* library in the format machineName majorVersion.minorVersion
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* @returns
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* library as an object with machineName, majorVersion and minorVersion properties
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* return false if the library parameter is invalid
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*/
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H5P.libraryFromString = function (library) {
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var regExp = /(.+)\s(\d)+\.(\d)$/g;
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var res = regExp.exec(library);
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if (res !== null) {
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return {
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'machineName': res[1],
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'majorVersion': res[2],
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'minorVersion': res[3]
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};
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}
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else {
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return false;
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}
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};
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// Play a video. $target is jQuery object to attach video to. (Appended).
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// Params are video-params from content. cp is content path. onEnded is
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// function to call when finished.
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