h5p-php-library/js/h5p.js

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window.H5P = window.H5P || {};
//
// Initialize H5P content
// Scans for ".h5p-content"
H5P.init = function () {
H5P.jQuery(".h5p-content").each(function (idx, el) {
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var $el = H5P.jQuery(el);
var contentId = $el.data('content-id');
var obj = new (H5P.classFromName($el.data('class')))(H5P.jQuery.parseJSON(H5PIntegration.getJsonContent(contentId)), contentId);
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obj.attach($el);
});
};
H5P.getContentPath = function(contentId) {
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// TODO: Rewrite or remove... H5P.getContentPath = H5PIntegration.getContentPath would probably work f.i.
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return H5PIntegration.getContentPath(contentId);
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};
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//
// Used from libraries to construct instances of other libraries' objects by
// name.
//
H5P.classFromName = function(name) {
var arr = name.split(".");
return this[arr[arr.length-1]];
};
// Helper object for keeping coordinates in the same format all over.
H5P.Coords = function(x, y, w, h) {
if ( !(this instanceof H5P.Coords) )
return new H5P.Coords(x, y, w, h);
this.x = 0;
this.y = 0;
this.w = 1;
this.h = 1;
if (typeof(x) == 'object') {
this.x = x.x;
this.y = x.y;
this.w = x.w;
this.h = x.h;
} else {
if (x !== undefined) {
this.x = x;
}
if (y !== undefined) {
this.y = y;
}
if (w !== undefined) {
this.w = w;
}
if (h !== undefined) {
this.h = h;
}
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}
return this;
};
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// Play a video. $target is jQuery object to attach video to. (Appended).
// Params are video-params from content. cp is content path. onEnded is
// function to call when finished.
//
// TODO: Try to get rid of content path.
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H5P.playVideo = function ($target, params, skipButtonText, cp, onEnded) {
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var $ = H5P.jQuery;
var width = 635, // TODO: These should come from some dimension setting.
height = 500;
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var $container = $('<div class="video-container"></div>').css({
position: "absolute",
top: "0px",
left: "0px",
"z-index": "500",
width: width,
height: height
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});
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var sources = '';
var willWork = false; // Used for testing if video tag is supported, AND for testing if we can play back our given formats
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var video = document.createElement('video');
video.autoplay = true;
video.width = width;
video.height = height;
if (video.canPlayType !== undefined) {
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for (var i = 0; i < params.length; i++) {
var file = params[i];
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// TODO: The files should probably be in their own group.
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if (file.mime.indexOf('video') === 0) {
if (video.canPlayType(file.mime)) {
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var source = document.createElement('source');
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source.src = cp + file.path;
source.type = file.mime;
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video.appendChild(source);
willWork = willWork || true;
}
}
}
if (willWork) {
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$container.append(video);
$(video).on('ended', function() {
onEnded();
});
}
}
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var fplayer = undefined;
if (!willWork) {
// use flowplayer fallback
var fp_container = document.createElement("div");
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fp_container.width = "100%";
fp_container.height = "100%";
fplayer = flowplayer(fp_container, {
src: "http://releases.flowplayer.org/swf/flowplayer-3.2.16.swf",
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wmode: "opaque",
width: width,
height: height
}, {
buffering: true,
clip: {
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url: window.location.protocol + '//' + window.location.host + cp + params[0].path,
autoPlay: true,
autoBuffering: true,
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onFinish: function () {
onEnded();
},
onError: function () {
onEnded();
}
}
});
willWork = true;
$container.append(fp_container);
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}
if (!willWork) {
// Video tag is not supported and flash player failed too.
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onEnded();
return;
}
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if (skipButtonText) {
var $skipButton = $('<a class="button skip">' + skipButtonText + '</a>').click(function (ev) {
if (fplayer !== undefined) {
// Must stop this first. Errorama if we don't
fplayer.stop().close().unload();
}
$container.hide();
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onEnded();
});
$container.append($skipButton);
}
// Finally, append to target.
$target.append($container);
};
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// We have several situations where we want to shuffle an array, extend array
// to do so.
Array.prototype.shuffle = function() {
var i = this.length, j, tempi, tempj;
if ( i === 0 ) return false;
while ( --i ) {
j = Math.floor( Math.random() * ( i + 1 ) );
tempi = this[i];
tempj = this[j];
this[i] = tempj;
this[j] = tempi;
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}
return this;
};
// Add indexOf to browsers that lack them. (IEs)
if(!Array.prototype.indexOf) {
Array.prototype.indexOf = function(needle) {
for(var i = 0; i < this.length; i++) {
if(this[i] === needle) {
return i;
}
}
return -1;
};
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}
// Simple 'contains' function. Easier to use than keep testing indexOf to -1.
Array.prototype.contains = function (needle) {
return (this.indexOf(needle) > -1);
};
// Finally, we want to run init when document is ready.
H5P.jQuery(document).ready(function(){
H5P.init();
});