Merge branch 'release' into stable
commit
7cf1e5a15b
13
card.js
13
card.js
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@ -99,4 +99,17 @@
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MemoryGame.Card.prototype = Object.create(EventDispatcher.prototype);
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MemoryGame.Card.prototype.constructor = MemoryGame.Card;
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/**
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* Check to see if the given object corresponds with the semantics for
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* a memory game card.
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*
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* @param {object} params
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* @returns {boolean}
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*/
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MemoryGame.Card.isValid = function (params) {
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return (params !== undefined &&
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params.image !== undefined &&
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params.image.path !== undefined);
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};
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})(H5P.MemoryGame, H5P.EventDispatcher, H5P.jQuery);
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@ -3,7 +3,7 @@
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"description": "See how many cards you can remember!",
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"majorVersion": 1,
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"minorVersion": 1,
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"patchVersion": 6,
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"patchVersion": 8,
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"runnable": 1,
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"author": "Amendor AS",
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"license": "MIT",
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@ -30,4 +30,4 @@
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"path": "popup.js"
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}
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]
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}
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}
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@ -101,11 +101,13 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
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// Initialize cards.
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for (var i = 0; i < parameters.cards.length; i++) {
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// Add two of each card
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var cardOne = new MemoryGame.Card(parameters.cards[i], id);
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var cardTwo = new MemoryGame.Card(parameters.cards[i], id);
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addCard(cardOne, cardTwo);
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addCard(cardTwo, cardOne);
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if (MemoryGame.Card.isValid(parameters.cards[i])) {
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// Add two of each card
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var cardOne = new MemoryGame.Card(parameters.cards[i], id);
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var cardTwo = new MemoryGame.Card(parameters.cards[i], id);
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addCard(cardOne, cardTwo);
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addCard(cardTwo, cardOne);
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}
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}
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H5P.shuffleArray(cards);
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