HFP-1266 Add accessibility support to dialog and timer
Improved keyboard support. Made labels translatable.pull/30/head^2
parent
f17d7cb4b2
commit
4ecc636ab0
22
card.js
22
card.js
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@ -8,10 +8,11 @@
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* @param {Object} image
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* @param {number} id
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* @param {string} alt
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* @param {Object} l10n Localization
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* @param {string} [description]
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* @param {Object} [styles]
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*/
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MemoryGame.Card = function (image, id, alt, description, styles) {
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MemoryGame.Card = function (image, id, alt, l10n, description, styles) {
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/** @alias H5P.MemoryGame.Card# */
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var self = this;
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@ -47,13 +48,13 @@
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self.updateLabel = function (isMatched, announce, reset) {
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// Determine new label from input params
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var label = (reset ? 'Unturned' : alt);
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var label = (reset ? l10n.cardUnturned : alt);
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if (isMatched) {
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label = 'Match found. ' + label; // TODO l10n
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label = l10n.cardMatched + ' ' + label;
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}
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// Update the card's label
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$wrapper.attr('aria-label', 'Card ' + ($wrapper.index() + 1) + ': ' + label); // TODO l10n
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$wrapper.attr('aria-label', l10n.cardPrefix.replace('%num', $wrapper.index() + 1) + ' ' + label);
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// Update disabled property
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$wrapper.attr('aria-disabled', reset ? null : 'true');
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@ -155,9 +156,20 @@
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self.trigger('prev');
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event.preventDefault();
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return;
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case 35:
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// Move to last card
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self.trigger('last');
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event.preventDefault();
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return;
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case 36:
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// Move to first card
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self.trigger('first');
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event.preventDefault();
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return;
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}
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});
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$wrapper.attr('aria-label', 'Card ' + ($wrapper.index() + 1) + ': Unturned.'); // TODO l10n
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$wrapper.attr('aria-label', l10n.cardPrefix.replace('%num', $wrapper.index() + 1) + ' ' + l10n.cardUnturned);
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$card = $wrapper.children('.h5p-memory-card')
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.children('.h5p-front')
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.click(function () {
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@ -1,6 +1,11 @@
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{
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"semantics": [
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{
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"widgets": [
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{
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"label": "Default"
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}
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],
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"label": "البطاقات",
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"entity": "بطاقة",
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"field": {
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@ -10,53 +15,53 @@
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"label": "الصورة"
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},
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{
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"englishLabel": "Matching Image",
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"label": "Matching Image",
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"englishDescription": "An optional image to match against instead of using two cards with the same image.",
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"description": "An optional image to match against instead of using two cards with the same image."
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},
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{
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"label": "الوصف",
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"description": "نص قصير يتم عرضه مرة واحدة علي اثنين من البطاقات متساوية"
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},
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{
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"label": "Alternative text for Matching Image",
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"description": "Describe what can be seen in the photo. The text is read by text-to-speech tools needed by visually impaired users."
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},
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{
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"label": "Description",
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"description": "An optional short text that will pop up once the two matching cards are found."
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}
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]
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}
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},
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{
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"englishLabel": "Behavioural settings",
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"label": "Behavioural settings",
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"englishDescription": "These options will let you control how the game behaves.",
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"description": "These options will let you control how the game behaves.",
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"fields": [
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{
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"englishLabel": "Position the cards in a square",
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"label": "Position the cards in a square",
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"englishDescription": "Will try to match the number of columns and rows when laying out the cards. Afterward, the cards will be scaled to fit the container.",
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"description": "Will try to match the number of columns and rows when laying out the cards. Afterward, the cards will be scaled to fit the container."
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},
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{
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"englishLabel": "Number of cards to use",
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"label": "Number of cards to use",
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"englishDescription": "Setting this to a number greater than 2 will make the game pick random cards from the list of cards.",
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"description": "Setting this to a number greater than 2 will make the game pick random cards from the list of cards."
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},
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{
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"englishLabel": "Add button for retrying when the game is over",
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"label": "Add button for retrying when the game is over"
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}
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]
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},
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{
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"englishLabel": "Look and feel",
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"englishDescription": "Control the visuals of the game.",
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"label": "Look and feel",
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"description": "Control the visuals of the game.",
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"fields": [
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{
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"englishLabel": "Theme Color",
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"englishDescription": "Choose a color to create a theme for your card game."
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"label": "Theme Color",
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"description": "Choose a color to create a theme for your card game.",
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"default": "#909090"
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},
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{
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"englishLabel": "Card Back",
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"englishDescription": "Use a custom back for your cards."
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"label": "Card Back",
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"description": "Use a custom back for your cards."
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}
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]
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},
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@ -64,23 +69,46 @@
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"label": "الأقلمة",
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"fields": [
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{
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"label": "نص تدوير البطاقة"
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"label": "نص تدوير البطاقة",
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"default": "Card turns"
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},
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{
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"label": "نص التوقيت الزمني"
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"label": "نص التوقيت الزمني",
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"default": "Time spent"
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},
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{
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"label": "نص الملاحظات"
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"label": "نص الملاحظات",
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"default": "Good work!"
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},
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{
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"englishLabel": "Try again button text",
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"englishDefault": "Try again?"
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"label": "Try again button text",
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"default": "Reset"
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},
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{
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"englishLabel": "Close button label",
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"englishDefault": "Close"
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"label": "Close button label",
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"default": "Close"
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},
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{
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"label": "Game label",
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"default": "Memory Game. Find the matching cards."
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},
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{
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"label": "Game finished label",
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"default": "All of the cards have been found."
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},
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{
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"label": "Card indexing label",
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"default": "Card %num:"
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},
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{
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"label": "Card unturned label",
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"default": "Unturned."
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},
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{
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"label": "Card matched label",
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"default": "Match found."
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}
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]
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}
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]
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}
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}
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@ -1,6 +1,11 @@
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{
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"semantics": [
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{
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"widgets": [
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{
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"label": "Default"
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}
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],
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"label": "Karte",
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"entity": "karte",
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"field": {
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@ -10,53 +15,53 @@
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"label": "Slika"
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},
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{
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"englishLabel": "Matching Image",
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"label": "Ista slika",
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"englishDescription": "An optional image to match against instead of using two cards with the same image.",
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"description": "Opcionalna slika koja se koristi umjestodvije iste slike."
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},
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{
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"label": "Opis",
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"description": "Kratak tekst koji će biti prikazan čim se pronađu dvije iste karte."
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},
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{
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"label": "Alternative text for Matching Image",
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"description": "Describe what can be seen in the photo. The text is read by text-to-speech tools needed by visually impaired users."
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},
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{
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"label": "Description",
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"description": "An optional short text that will pop up once the two matching cards are found."
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}
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]
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}
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},
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{
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"englishLabel": "Behavioural settings",
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"label": "Podešavanje ponašanja",
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"englishDescription": "These options will let you control how the game behaves.",
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"description": "These options will let you control how the game behaves.",
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"fields": [
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{
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"englishLabel": "Position the cards in a square",
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"label": "Poredaj karte u redove ",
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"englishDescription": "Will try to match the number of columns and rows when laying out the cards. Afterward, the cards will be scaled to fit the container.",
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"description": "Will try to match the number of columns and rows when laying out the cards. Afterward, the cards will be scaled to fit the container."
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},
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{
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"englishLabel": "Number of cards to use",
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"label": "Broj karata za upotrebu",
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"englishDescription": "Setting this to a number greater than 2 will make the game pick random cards from the list of cards.",
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"description": "Setting this to a number greater than 2 will make the game pick random cards from the list of cards."
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},
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{
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"englishLabel": "Add button for retrying when the game is over",
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"label": "Add button for retrying when the game is over"
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}
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]
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},
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{
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"englishLabel": "Look and feel",
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"englishDescription": "Control the visuals of the game.",
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"label": "Look and feel",
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"description": "Control the visuals of the game.",
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"fields": [
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{
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"englishLabel": "Theme Color",
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"englishDescription": "Choose a color to create a theme for your card game."
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"label": "Theme Color",
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"description": "Choose a color to create a theme for your card game.",
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"default": "#909090"
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},
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{
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"englishLabel": "Poleđina karata",
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"englishDescription": "Koristi standardnu pozadinu za karte."
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"label": "Card Back",
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"description": "Use a custom back for your cards."
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}
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]
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},
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@ -76,16 +81,34 @@
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"default": "BRAVO!"
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},
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{
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"englishLabel": "Try again button text",
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"label": "Tekst na dugmetu pokušaj ponovo",
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"englishDefault": "Try again?",
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"default": "Pokušaj ponovo?"
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},
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{
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"englishLabel": "Close button label",
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"englishDefault": "Close"
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"label": "Close button label",
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"default": "Close"
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},
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{
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"label": "Game label",
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"default": "Memory Game. Find the matching cards."
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},
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{
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"label": "Game finished label",
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"default": "All of the cards have been found."
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},
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{
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"label": "Card indexing label",
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"default": "Card %num:"
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},
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{
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"label": "Card unturned label",
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"default": "Unturned."
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},
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{
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"label": "Card matched label",
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"default": "Match found."
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}
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]
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}
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]
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}
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}
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@ -1,6 +1,11 @@
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{
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"semantics": [
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{
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"widgets": [
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{
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"label": "Default"
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}
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],
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"label": "Karten",
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"entity": "karte",
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"field": {
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@ -10,53 +15,53 @@
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"label": "Bild"
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},
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{
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"englishLabel": "Matching Image",
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"label": "Matching Image",
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"englishDescription": "An optional image to match against instead of using two cards with the same image.",
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"description": "An optional image to match against instead of using two cards with the same image."
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},
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{
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"label": "Beschreibung",
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"description": "Ein kurzer Text, der angezeigt wird, sobald zwei identische Karten gefunden werden."
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},
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{
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"label": "Alternative text for Matching Image",
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"description": "Describe what can be seen in the photo. The text is read by text-to-speech tools needed by visually impaired users."
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},
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{
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"label": "Description",
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"description": "An optional short text that will pop up once the two matching cards are found."
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}
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]
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}
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},
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{
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"englishLabel": "Behavioural settings",
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"label": "Behavioural settings",
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"englishDescription": "These options will let you control how the game behaves.",
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"description": "These options will let you control how the game behaves.",
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"fields": [
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{
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"englishLabel": "Position the cards in a square",
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"label": "Position the cards in a square",
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"englishDescription": "Will try to match the number of columns and rows when laying out the cards. Afterward, the cards will be scaled to fit the container.",
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"description": "Will try to match the number of columns and rows when laying out the cards. Afterward, the cards will be scaled to fit the container."
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},
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{
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"englishLabel": "Number of cards to use",
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"label": "Number of cards to use",
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"englishDescription": "Setting this to a number greater than 2 will make the game pick random cards from the list of cards.",
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"description": "Setting this to a number greater than 2 will make the game pick random cards from the list of cards."
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},
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{
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"englishLabel": "Add button for retrying when the game is over",
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"label": "Add button for retrying when the game is over"
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}
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]
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},
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{
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"englishLabel": "Look and feel",
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"englishDescription": "Control the visuals of the game.",
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"label": "Look and feel",
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"description": "Control the visuals of the game.",
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"fields": [
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{
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"englishLabel": "Theme Color",
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"englishDescription": "Choose a color to create a theme for your card game."
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"label": "Theme Color",
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"description": "Choose a color to create a theme for your card game.",
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"default": "#909090"
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},
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{
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"englishLabel": "Card Back",
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"englishDescription": "Use a custom back for your cards."
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"label": "Card Back",
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"description": "Use a custom back for your cards."
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}
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]
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},
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@ -76,14 +81,34 @@
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"default": "Gute Arbeit!"
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},
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{
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"englishLabel": "Try again button text",
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"englishDefault": "Try again?"
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"label": "Try again button text",
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"default": "Reset"
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},
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{
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"englishLabel": "Close button label",
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"englishDefault": "Close"
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"label": "Close button label",
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"default": "Close"
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},
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{
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"label": "Game label",
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"default": "Memory Game. Find the matching cards."
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},
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{
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"label": "Game finished label",
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"default": "All of the cards have been found."
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},
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{
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"label": "Card indexing label",
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"default": "Card %num:"
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},
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{
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"label": "Card unturned label",
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"default": "Unturned."
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},
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{
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"label": "Card matched label",
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"default": "Match found."
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}
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]
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}
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]
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}
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}
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@ -1,6 +1,11 @@
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{
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"semantics": [
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{
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"widgets": [
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{
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"label": "Default"
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}
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],
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"label": "Cartes",
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"entity": "carte",
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"field": {
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@ -10,53 +15,53 @@
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"label": "Image"
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},
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{
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"englishLabel": "Matching Image",
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"label": "Matching Image",
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"englishDescription": "An optional image to match against instead of using two cards with the same image.",
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"description": "An optional image to match against instead of using two cards with the same image."
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},
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{
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"label": "Description",
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"description": "Petit texte affiché quand deux cartes identiques sont trouvées."
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},
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{
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"label": "Alternative text for Matching Image",
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"description": "Describe what can be seen in the photo. The text is read by text-to-speech tools needed by visually impaired users."
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},
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{
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"label": "Description",
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"description": "An optional short text that will pop up once the two matching cards are found."
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}
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]
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}
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},
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{
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"englishLabel": "Behavioural settings",
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"label": "Behavioural settings",
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"englishDescription": "These options will let you control how the game behaves.",
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"description": "These options will let you control how the game behaves.",
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"fields": [
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{
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"englishLabel": "Position the cards in a square",
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"label": "Position the cards in a square",
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"englishDescription": "Will try to match the number of columns and rows when laying out the cards. Afterward, the cards will be scaled to fit the container.",
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"description": "Will try to match the number of columns and rows when laying out the cards. Afterward, the cards will be scaled to fit the container."
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},
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{
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"englishLabel": "Number of cards to use",
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"label": "Number of cards to use",
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"englishDescription": "Setting this to a number greater than 2 will make the game pick random cards from the list of cards.",
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"description": "Setting this to a number greater than 2 will make the game pick random cards from the list of cards."
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},
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{
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"englishLabel": "Add button for retrying when the game is over",
|
||||
"label": "Add button for retrying when the game is over"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"englishLabel": "Look and feel",
|
||||
"englishDescription": "Control the visuals of the game.",
|
||||
"label": "Look and feel",
|
||||
"description": "Control the visuals of the game.",
|
||||
"fields": [
|
||||
{
|
||||
"englishLabel": "Theme Color",
|
||||
"englishDescription": "Choose a color to create a theme for your card game."
|
||||
"label": "Theme Color",
|
||||
"description": "Choose a color to create a theme for your card game.",
|
||||
"default": "#909090"
|
||||
},
|
||||
{
|
||||
"englishLabel": "Card Back",
|
||||
"englishDescription": "Use a custom back for your cards."
|
||||
"label": "Card Back",
|
||||
"description": "Use a custom back for your cards."
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -76,14 +81,34 @@
|
|||
"default": "Bien joué !"
|
||||
},
|
||||
{
|
||||
"englishLabel": "Try again button text",
|
||||
"englishDefault": "Try again?"
|
||||
"label": "Try again button text",
|
||||
"default": "Reset"
|
||||
},
|
||||
{
|
||||
"englishLabel": "Close button label",
|
||||
"englishDefault": "Close"
|
||||
"label": "Close button label",
|
||||
"default": "Close"
|
||||
},
|
||||
{
|
||||
"label": "Game label",
|
||||
"default": "Memory Game. Find the matching cards."
|
||||
},
|
||||
{
|
||||
"label": "Game finished label",
|
||||
"default": "All of the cards have been found."
|
||||
},
|
||||
{
|
||||
"label": "Card indexing label",
|
||||
"default": "Card %num:"
|
||||
},
|
||||
{
|
||||
"label": "Card unturned label",
|
||||
"default": "Unturned."
|
||||
},
|
||||
{
|
||||
"label": "Card matched label",
|
||||
"default": "Match found."
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
|
@ -1,6 +1,11 @@
|
|||
{
|
||||
"semantics": [
|
||||
{
|
||||
"widgets": [
|
||||
{
|
||||
"label": "Default"
|
||||
}
|
||||
],
|
||||
"label": "Carte",
|
||||
"entity": "carta",
|
||||
"field": {
|
||||
|
@ -10,53 +15,53 @@
|
|||
"label": "Immagine"
|
||||
},
|
||||
{
|
||||
"englishLabel": "Matching Image",
|
||||
"label": "Matching Image",
|
||||
"englishDescription": "An optional image to match against instead of using two cards with the same image.",
|
||||
"description": "An optional image to match against instead of using two cards with the same image."
|
||||
},
|
||||
{
|
||||
"label": "Descrizione",
|
||||
"description": "Breve testo visualizzato quando due carte uguali vengono trovate."
|
||||
},
|
||||
{
|
||||
"label": "Alternative text for Matching Image",
|
||||
"description": "Describe what can be seen in the photo. The text is read by text-to-speech tools needed by visually impaired users."
|
||||
},
|
||||
{
|
||||
"label": "Description",
|
||||
"description": "An optional short text that will pop up once the two matching cards are found."
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"englishLabel": "Behavioural settings",
|
||||
"label": "Behavioural settings",
|
||||
"englishDescription": "These options will let you control how the game behaves.",
|
||||
"description": "These options will let you control how the game behaves.",
|
||||
"fields": [
|
||||
{
|
||||
"englishLabel": "Position the cards in a square",
|
||||
"label": "Position the cards in a square",
|
||||
"englishDescription": "Will try to match the number of columns and rows when laying out the cards. Afterward, the cards will be scaled to fit the container.",
|
||||
"description": "Will try to match the number of columns and rows when laying out the cards. Afterward, the cards will be scaled to fit the container."
|
||||
},
|
||||
{
|
||||
"englishLabel": "Number of cards to use",
|
||||
"label": "Number of cards to use",
|
||||
"englishDescription": "Setting this to a number greater than 2 will make the game pick random cards from the list of cards.",
|
||||
"description": "Setting this to a number greater than 2 will make the game pick random cards from the list of cards."
|
||||
},
|
||||
{
|
||||
"englishLabel": "Add button for retrying when the game is over",
|
||||
"label": "Add button for retrying when the game is over"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"englishLabel": "Look and feel",
|
||||
"englishDescription": "Control the visuals of the game.",
|
||||
"label": "Look and feel",
|
||||
"description": "Control the visuals of the game.",
|
||||
"fields": [
|
||||
{
|
||||
"englishLabel": "Theme Color",
|
||||
"englishDescription": "Choose a color to create a theme for your card game."
|
||||
"label": "Theme Color",
|
||||
"description": "Choose a color to create a theme for your card game.",
|
||||
"default": "#909090"
|
||||
},
|
||||
{
|
||||
"englishLabel": "Card Back",
|
||||
"englishDescription": "Use a custom back for your cards."
|
||||
"label": "Card Back",
|
||||
"description": "Use a custom back for your cards."
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -64,23 +69,46 @@
|
|||
"label": "Localizzazione",
|
||||
"fields": [
|
||||
{
|
||||
"label": "Testo Gira carta"
|
||||
"label": "Testo Gira carta",
|
||||
"default": "Card turns"
|
||||
},
|
||||
{
|
||||
"label": "Testo Tempo trascorso"
|
||||
"label": "Testo Tempo trascorso",
|
||||
"default": "Time spent"
|
||||
},
|
||||
{
|
||||
"label": "Testo Feedback"
|
||||
"label": "Testo Feedback",
|
||||
"default": "Good work!"
|
||||
},
|
||||
{
|
||||
"englishLabel": "Try again button text",
|
||||
"englishDefault": "Try again?"
|
||||
"label": "Try again button text",
|
||||
"default": "Reset"
|
||||
},
|
||||
{
|
||||
"englishLabel": "Close button label",
|
||||
"englishDefault": "Close"
|
||||
"label": "Close button label",
|
||||
"default": "Close"
|
||||
},
|
||||
{
|
||||
"label": "Game label",
|
||||
"default": "Memory Game. Find the matching cards."
|
||||
},
|
||||
{
|
||||
"label": "Game finished label",
|
||||
"default": "All of the cards have been found."
|
||||
},
|
||||
{
|
||||
"label": "Card indexing label",
|
||||
"default": "Card %num:"
|
||||
},
|
||||
{
|
||||
"label": "Card unturned label",
|
||||
"default": "Unturned."
|
||||
},
|
||||
{
|
||||
"label": "Card matched label",
|
||||
"default": "Match found."
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
|
@ -1,112 +1,114 @@
|
|||
{
|
||||
"semantics": [
|
||||
{
|
||||
"englishLabel": "Cards",
|
||||
"widgets": [
|
||||
{
|
||||
"label": "Default"
|
||||
}
|
||||
],
|
||||
"label": "Kort",
|
||||
"englishEntity": "card",
|
||||
"entity": "kort",
|
||||
"field": {
|
||||
"englishLabel": "Card",
|
||||
"label": "Kort",
|
||||
"fields": [
|
||||
{
|
||||
"englishLabel": "Image",
|
||||
"label": "Bilde"
|
||||
},
|
||||
{
|
||||
"englishLabel": "Matching Image",
|
||||
"label": "Tilhørende bilde",
|
||||
"englishDescription": "An optional image to match against instead of using two cards with the same image.",
|
||||
"description": "Et valgfritt bilde som brukes av kort nummer to istedenfor å bruke to kort med samme bilde."
|
||||
},
|
||||
{
|
||||
"englishLabel": "Description",
|
||||
"label": "Beskrivelse",
|
||||
"englishDescription": "An optional short text that will pop up once the two matching cards are found.",
|
||||
"description": "En valgfri kort tekst som spretter opp når kort-paret er funnet."
|
||||
},
|
||||
{
|
||||
"label": "Alternative text for Matching Image",
|
||||
"description": "Describe what can be seen in the photo. The text is read by text-to-speech tools needed by visually impaired users."
|
||||
},
|
||||
{
|
||||
"label": "Description",
|
||||
"description": "An optional short text that will pop up once the two matching cards are found."
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"englishLabel": "Behavioural settings",
|
||||
"label": "Innstillinger for oppførsel",
|
||||
"englishDescription": "These options will let you control how the game behaves.",
|
||||
"description": "Disse instillingene lar deg bestemme hvordan spillet skal oppføre seg.",
|
||||
"fields": [
|
||||
{
|
||||
"englishLabel": "Position the cards in a square",
|
||||
"label": "Plasser kortene i en firkant",
|
||||
"englishDescription": "Will try to match the number of columns and rows when laying out the cards. Afterward, the cards will be scaled to fit the container.",
|
||||
"description": "Vil forsøk å samsvare antall kolonner og rader når kortene legges ut. Etterpå vil kortene bli skalert til å passe beholderen."
|
||||
},
|
||||
{
|
||||
"englishLabel": "Number of cards to use",
|
||||
"label": "Antall kort som skal brukes",
|
||||
"englishDescription": "Setting this to a number greater than 2 will make the game pick random cards from the list of cards.",
|
||||
"description": "Ved å sette antallet høyere enn 2 vil spillet plukke tilfeldige kort fra listen over kort."
|
||||
},
|
||||
{
|
||||
"englishLabel": "Add button for retrying when the game is over",
|
||||
"label": "Legg til knapp for å prøve på nytt når spillet er over"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"englishLabel": "Look and feel",
|
||||
"label": "Tilpass utseende",
|
||||
"englishDescription": "Control the visuals of the game.",
|
||||
"description": "Kontroller de visuelle aspektene ved spillet.",
|
||||
"fields": [
|
||||
{
|
||||
"englishLabel": "Theme Color",
|
||||
"label": "Temafarge",
|
||||
"englishDescription": "Choose a color to create a theme for your card game.",
|
||||
"description": "Velg en farge for å skape et tema over kortspillet ditt."
|
||||
"description": "Velg en farge for å skape et tema over kortspillet ditt.",
|
||||
"default": "#909090"
|
||||
},
|
||||
{
|
||||
"englishLabel": "Card Back",
|
||||
"label": "Kortbaksiden",
|
||||
"englishDescription": "Use a custom back for your cards.",
|
||||
"description": "Bruk en tilpasset kortbakside for kortene dine."
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"englishLabel": "Localization",
|
||||
"label": "Oversettelser",
|
||||
"fields": [
|
||||
{
|
||||
"englishLabel": "Card turns text",
|
||||
"label": "Etikett for antall vendte kort",
|
||||
"englishDefault": "Card turns",
|
||||
"default": "Kort vendt"
|
||||
},
|
||||
{
|
||||
"englishLabel": "Time spent text",
|
||||
"label": "Etikett for tid brukt",
|
||||
"englishDefault": "Time spent",
|
||||
"default": "Tid brukt"
|
||||
},
|
||||
{
|
||||
"englishLabel": "Feedback text",
|
||||
"label": "Tilbakemeldingstekst",
|
||||
"englishDefault": "Good work!",
|
||||
"default": "Godt jobbet!"
|
||||
},
|
||||
{
|
||||
"englishLabel": "Try again button text",
|
||||
"label": "Prøv på nytt-tekst",
|
||||
"englishDefault": "Try again?",
|
||||
"default": "Prøv på nytt?"
|
||||
},
|
||||
{
|
||||
"englishLabel": "Close button label",
|
||||
"label": "Lukk knapp-merkelapp",
|
||||
"englishDefault": "Close",
|
||||
"default": "Lukk"
|
||||
},
|
||||
{
|
||||
"label": "Game label",
|
||||
"default": "Memory Game. Find the matching cards."
|
||||
},
|
||||
{
|
||||
"label": "Game finished label",
|
||||
"default": "All of the cards have been found."
|
||||
},
|
||||
{
|
||||
"label": "Card indexing label",
|
||||
"default": "Card %num:"
|
||||
},
|
||||
{
|
||||
"label": "Card unturned label",
|
||||
"default": "Unturned."
|
||||
},
|
||||
{
|
||||
"label": "Card matched label",
|
||||
"default": "Match found."
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
|
@ -194,9 +194,6 @@
|
|||
margin: 0 1em 0 0;
|
||||
font-weight: bold;
|
||||
}
|
||||
.h5p-memory-game .h5p-status > dt:after {
|
||||
content: ":";
|
||||
}
|
||||
.h5p-memory-game .h5p-status > dd {
|
||||
margin: 0;
|
||||
}
|
||||
|
@ -314,3 +311,6 @@
|
|||
transform: translate(-50%,-450%) scale(0) rotate(360deg);
|
||||
opacity: 0;
|
||||
}
|
||||
.h5p-memory-complete {
|
||||
display: none;
|
||||
}
|
||||
|
|
|
@ -22,13 +22,29 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
|
|||
// Initialize event inheritance
|
||||
EventDispatcher.call(self);
|
||||
|
||||
var flipped, timer, counter, popup, $bottom, $feedback, $wrapper, maxWidth, numCols;
|
||||
var flipped, timer, counter, popup, $bottom, $taskComplete, $feedback, $wrapper, maxWidth, numCols;
|
||||
var cards = [];
|
||||
var flipBacks = []; // Que of cards to be flipped back
|
||||
var numFlipped = 0;
|
||||
var removed = 0;
|
||||
numInstances++;
|
||||
|
||||
// Add defaults
|
||||
parameters = $.extend(true, {
|
||||
l10n: {
|
||||
cardTurns: 'Card turns',
|
||||
timeSpent: 'Time spent',
|
||||
feedback: 'Good work!',
|
||||
tryAgain: 'Reset',
|
||||
closeLabel: 'Close',
|
||||
label: 'Memory Game. Find the matching cards.',
|
||||
done: 'All of the cards have been found.',
|
||||
cardPrefix: 'Card %num: ',
|
||||
cardUnturned: 'Unturned.',
|
||||
cardMatched: 'Match found.'
|
||||
}
|
||||
}, parameters);
|
||||
|
||||
/**
|
||||
* Check if these two cards belongs together.
|
||||
*
|
||||
|
@ -69,7 +85,7 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
|
|||
if (card.hasTwoImages) {
|
||||
imgs.push(mate.getImage());
|
||||
}
|
||||
popup.show(desc, imgs, cardStyles ? cardStyles.back : undefined, function () {
|
||||
popup.show(desc, imgs, cardStyles ? cardStyles.back : undefined, function (refocus) {
|
||||
if (isFinished) {
|
||||
// Game done
|
||||
card.makeUntabbable();
|
||||
|
@ -78,6 +94,10 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
|
|||
else {
|
||||
// Popup is closed, continue.
|
||||
timer.play();
|
||||
|
||||
if (refocus) {
|
||||
card.setFocus();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -94,6 +114,7 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
|
|||
*/
|
||||
var finished = function () {
|
||||
timer.stop();
|
||||
$taskComplete.show();
|
||||
$feedback.addClass('h5p-show'); // Announce
|
||||
$bottom.focus();
|
||||
|
||||
|
@ -140,6 +161,7 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
|
|||
|
||||
// Remove feedback
|
||||
$feedback[0].classList.remove('h5p-show');
|
||||
$taskComplete.hide();
|
||||
|
||||
// Reset timer and counter
|
||||
timer.reset();
|
||||
|
@ -196,6 +218,14 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
|
|||
*/
|
||||
var addCard = function (card, mate) {
|
||||
card.on('flip', function () {
|
||||
|
||||
// Always return focus to the card last flipped
|
||||
for (var i = 0; i < cards.length; i++) {
|
||||
cards[i].makeUntabbable();
|
||||
}
|
||||
card.makeTabbable();
|
||||
|
||||
popup.close();
|
||||
self.triggerXAPI('interacted');
|
||||
// Keep track of time spent
|
||||
timer.play();
|
||||
|
@ -232,8 +262,12 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
|
|||
});
|
||||
|
||||
/**
|
||||
* Create event handler for moving focus to the next or the previous
|
||||
* card on the table.
|
||||
*
|
||||
* @private
|
||||
* @param {number} direction
|
||||
* @param {number} direction +1/-1
|
||||
* @return {function}
|
||||
*/
|
||||
var createCardChangeFocusHandler = function (direction) {
|
||||
return function () {
|
||||
|
@ -261,8 +295,38 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
|
|||
};
|
||||
};
|
||||
|
||||
// Register handlers for moving focus to next and previous card
|
||||
card.on('next', createCardChangeFocusHandler(1));
|
||||
card.on('prev', createCardChangeFocusHandler(-1));
|
||||
|
||||
/**
|
||||
* Create event handler for moving focus to the first or the last card
|
||||
* on the table.
|
||||
*
|
||||
* @private
|
||||
* @param {number} direction +1/-1
|
||||
* @return {function}
|
||||
*/
|
||||
var createEndCardFocusHandler = function (direction) {
|
||||
return function () {
|
||||
var focusSet = false;
|
||||
for (var i = 0; i < cards.length; i++) {
|
||||
var j = (direction === -1 ? cards.length - (i + 1) : i);
|
||||
if (!focusSet && !cards[j].isRemoved()) {
|
||||
cards[j].setFocus();
|
||||
focusSet = true;
|
||||
}
|
||||
else if (cards[j] === card) {
|
||||
card.makeUntabbable();
|
||||
}
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
// Register handlers for moving focus to first and last card
|
||||
card.on('first', createEndCardFocusHandler(1));
|
||||
card.on('last', createEndCardFocusHandler(-1));
|
||||
|
||||
cards.push(card);
|
||||
};
|
||||
|
||||
|
@ -320,16 +384,16 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
|
|||
var cardParams = cardsToUse[i];
|
||||
if (MemoryGame.Card.isValid(cardParams)) {
|
||||
// Create first card
|
||||
var cardTwo, cardOne = new MemoryGame.Card(cardParams.image, id, cardParams.imageAlt, cardParams.description, cardStyles);
|
||||
var cardTwo, cardOne = new MemoryGame.Card(cardParams.image, id, cardParams.imageAlt, parameters.l10n, cardParams.description, cardStyles);
|
||||
|
||||
if (MemoryGame.Card.hasTwoImages(cardParams)) {
|
||||
// Use matching image for card two
|
||||
cardTwo = new MemoryGame.Card(cardParams.match, id, cardParams.matchAlt, cardParams.description, cardStyles);
|
||||
cardTwo = new MemoryGame.Card(cardParams.match, id, cardParams.matchAlt, parameters.l10n, cardParams.description, cardStyles);
|
||||
cardOne.hasTwoImages = cardTwo.hasTwoImages = true;
|
||||
}
|
||||
else {
|
||||
// Add two cards with the same image
|
||||
cardTwo = new MemoryGame.Card(cardParams.image, id, cardParams.imageAlt, cardParams.description, cardStyles);
|
||||
cardTwo = new MemoryGame.Card(cardParams.image, id, cardParams.imageAlt, parameters.l10n, cardParams.description, cardStyles);
|
||||
}
|
||||
|
||||
// Add cards to card list for shuffeling
|
||||
|
@ -366,7 +430,7 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
|
|||
$('<div/>', {
|
||||
id: 'h5p-intro-' + numInstances,
|
||||
'class': 'h5p-memory-hidden-read',
|
||||
html: 'Memory Game. Find the matching cards.', // TODO: l10n
|
||||
html: parameters.l10n.label,
|
||||
appendTo: $container
|
||||
});
|
||||
$list.appendTo($container);
|
||||
|
@ -375,9 +439,9 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
|
|||
tabindex: '-1',
|
||||
appendTo: $container
|
||||
});
|
||||
$('<div/>', {
|
||||
'class': 'h5p-memory-hidden-read',
|
||||
html: 'All of the cards have been found.', // TODO: l10n
|
||||
$taskComplete = $('<div/>', {
|
||||
'class': 'h5p-memory-complete h5p-memory-hidden-read',
|
||||
html: parameters.l10n.done,
|
||||
appendTo: $bottom
|
||||
});
|
||||
|
||||
|
@ -385,13 +449,13 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
|
|||
|
||||
// Add status bar
|
||||
var $status = $('<dl class="h5p-status">' +
|
||||
'<dt>' + parameters.l10n.timeSpent + '</dt>' +
|
||||
'<dd class="h5p-time-spent">0:00</dd>' + // TODO: Add hidden dot ?
|
||||
'<dt>' + parameters.l10n.cardTurns + '</dt>' +
|
||||
'<dd class="h5p-card-turns">0</dd>' +
|
||||
'<dt>' + parameters.l10n.timeSpent + ':</dt>' +
|
||||
'<dd class="h5p-time-spent"><time role="timer" datetime="PT0M0S">0:00</time><span class="h5p-memory-hidden-read">.</span></dd>' +
|
||||
'<dt>' + parameters.l10n.cardTurns + ':</dt>' +
|
||||
'<dd class="h5p-card-turns">0<span class="h5p-memory-hidden-read">.</span></dd>' +
|
||||
'</dl>').appendTo($bottom);
|
||||
|
||||
timer = new MemoryGame.Timer($status.find('.h5p-time-spent')[0]);
|
||||
timer = new MemoryGame.Timer($status.find('time')[0]);
|
||||
counter = new MemoryGame.Counter($status.find('.h5p-card-turns'));
|
||||
popup = new MemoryGame.Popup($container, parameters.l10n);
|
||||
|
||||
|
|
14
popup.js
14
popup.js
|
@ -13,16 +13,16 @@
|
|||
|
||||
var closed;
|
||||
|
||||
var $popup = $('<div class="h5p-memory-pop"><div class="h5p-memory-top"></div><div class="h5p-memory-desc"></div><div class="h5p-memory-close" role="button" tabindex="0" title="' + (l10n.closeLabel || 'Close') + '"></div></div>').appendTo($container);
|
||||
var $popup = $('<div class="h5p-memory-pop" role="dialog"><div class="h5p-memory-top"></div><div class="h5p-memory-desc" tabindex="-1"></div><div class="h5p-memory-close" role="button" tabindex="0" title="' + (l10n.closeLabel || 'Close') + '"></div></div>').appendTo($container);
|
||||
var $desc = $popup.find('.h5p-memory-desc');
|
||||
var $top = $popup.find('.h5p-memory-top');
|
||||
|
||||
// Hook up the close button
|
||||
$popup.find('.h5p-memory-close').on('click', function () {
|
||||
self.close();
|
||||
self.close(true);
|
||||
}).on('keypress', function (event) {
|
||||
if (event.which === 13 || event.which === 32) {
|
||||
self.close();
|
||||
self.close(true);
|
||||
event.preventDefault();
|
||||
}
|
||||
});
|
||||
|
@ -41,22 +41,26 @@
|
|||
$('<div class="h5p-memory-image"' + (styles ? styles : '') + '></div>').append(imgs[i]).appendTo($top);
|
||||
}
|
||||
$popup.show();
|
||||
$desc.focus();
|
||||
closed = done;
|
||||
};
|
||||
|
||||
/**
|
||||
* Close the popup.
|
||||
*
|
||||
* @param {boolean} refocus Sets focus after closing the dialog
|
||||
*/
|
||||
self.close = function () {
|
||||
self.close = function (refocus) {
|
||||
if (closed !== undefined) {
|
||||
$popup.hide();
|
||||
closed();
|
||||
closed(refocus);
|
||||
closed = undefined;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Sets popup size relative to the card size
|
||||
*
|
||||
* @param {number} fontSize
|
||||
*/
|
||||
self.setSize = function (fontSize) {
|
||||
|
|
|
@ -169,7 +169,42 @@
|
|||
"name": "closeLabel",
|
||||
"type": "text",
|
||||
"default": "Close"
|
||||
},
|
||||
{
|
||||
"label": "Game label",
|
||||
"importance": "low",
|
||||
"name": "label",
|
||||
"type": "text",
|
||||
"default": "Memory Game. Find the matching cards."
|
||||
},
|
||||
{
|
||||
"label": "Game finished label",
|
||||
"importance": "low",
|
||||
"name": "done",
|
||||
"type": "text",
|
||||
"default": "All of the cards have been found."
|
||||
},
|
||||
{
|
||||
"label": "Card indexing label",
|
||||
"importance": "low",
|
||||
"name": "cardPrefix",
|
||||
"type": "text",
|
||||
"default": "Card %num:"
|
||||
},
|
||||
{
|
||||
"label": "Card unturned label",
|
||||
"importance": "low",
|
||||
"name": "cardUnturned",
|
||||
"type": "text",
|
||||
"default": "Unturned."
|
||||
},
|
||||
{
|
||||
"label": "Card matched label",
|
||||
"importance": "low",
|
||||
"name": "cardMatched",
|
||||
"type": "text",
|
||||
"default": "Match found."
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
]
|
5
timer.js
5
timer.js
|
@ -28,6 +28,11 @@
|
|||
|
||||
var minutes = Timer.extractTimeElement(time, 'minutes');
|
||||
var seconds = Timer.extractTimeElement(time, 'seconds') % 60;
|
||||
|
||||
// Update duration attribute
|
||||
element.setAttribute('datetime', 'PT' + minutes + 'M' + seconds + 'S');
|
||||
|
||||
// Add leading zero
|
||||
if (seconds < 10) {
|
||||
seconds = '0' + seconds;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue