Start improving accessibility
parent
aead8728d8
commit
196c112243
86
card.js
86
card.js
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@ -7,10 +7,11 @@
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* @extends H5P.EventDispatcher
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* @param {Object} image
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* @param {number} id
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* @param {string} alt
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* @param {string} [description]
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* @param {Object} [styles]
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*/
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MemoryGame.Card = function (image, id, description, styles) {
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MemoryGame.Card = function (image, id, alt, description, styles) {
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/** @alias H5P.MemoryGame.Card# */
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var self = this;
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@ -18,7 +19,7 @@
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EventDispatcher.call(self);
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var path = H5P.getPath(image.path, id);
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var width, height, margin, $card;
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var width, height, margin, $card, $wrapper, removedState, flippedState;
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if (image.width !== undefined && image.height !== undefined) {
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if (image.width > image.height) {
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@ -40,6 +41,7 @@
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self.flip = function () {
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$card.addClass('h5p-flipped');
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self.trigger('flip');
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flippedState = true;
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};
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/**
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@ -47,6 +49,7 @@
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*/
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self.flipBack = function () {
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$card.removeClass('h5p-flipped');
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flippedState = false;
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};
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/**
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@ -54,6 +57,7 @@
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*/
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self.remove = function () {
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$card.addClass('h5p-matched');
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removedState = true;
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};
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/**
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@ -88,27 +92,85 @@
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*/
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self.appendTo = function ($container) {
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// TODO: Translate alt attr
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$card = $('<li class="h5p-memory-wrap"><div class="h5p-memory-card" role="button" tabindex="1">' +
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$wrapper = $('<li class="h5p-memory-wrap" tabindex="-1" role="button"><div class="h5p-memory-card">' +
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'<div class="h5p-front"' + (styles && styles.front ? styles.front : '') + '>' + (styles && styles.backImage ? '' : '<span></span>') + '</div>' +
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'<div class="h5p-back"' + (styles && styles.back ? styles.back : '') + '>' +
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'<img src="' + path + '" alt="Memory Card" style="width:' + width + ';height:' + height + '"/>' +
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'<img src="' + path + '" alt="' + (alt || 'Memory Image') + '" style="width:' + width + ';height:' + height + '"/>' +
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'</div>' +
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'</div></li>')
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.appendTo($container)
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.children('.h5p-memory-card')
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.children('.h5p-front')
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.click(function () {
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self.flip();
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})
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.end();
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.on('keydown', function (event) {
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switch (event.which) {
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case 13: // Enter
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case 32: // Space
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if (!flippedState) {
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self.flip();
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event.preventDefault();
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}
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return;
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case 39: // Right
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case 40: // Down
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// Move focus forward
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self.trigger('next');
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event.preventDefault();
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return;
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case 37: // Left
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case 38: // Up
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// Move focus back
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self.trigger('prev');
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event.preventDefault();
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return;
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}
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});
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$card = $wrapper.children('.h5p-memory-card')
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.children('.h5p-front')
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.click(function () {
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self.flip();
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})
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.end();
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};
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/**
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* Re-append to parent container
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*/
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self.reAppend = function () {
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var parent = $card[0].parentElement.parentElement;
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parent.appendChild($card[0].parentElement);
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var parent = $wrapper[0].parentElement;
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parent.appendChild($wrapper[0]);
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};
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/**
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*
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*/
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self.makeTabbable = function () {
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if ($wrapper) {
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$wrapper.attr('tabindex', '0');
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}
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};
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/**
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*
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*/
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self.makeUntabbable = function () {
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if ($wrapper) {
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$wrapper.attr('tabindex', '-1');
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}
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};
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/**
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*
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*/
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self.setFocus = function () {
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self.makeTabbable();
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if ($wrapper) {
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$wrapper.focus();
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}
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};
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/**
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*
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*/
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self.isFlipped = function () {
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return flippedState;
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};
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};
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@ -220,6 +220,38 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
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counter.increment();
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});
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/**
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* @private
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* @param {number} direction
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*/
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var createCardChangeFocusHandler = function (direction) {
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return function () {
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// Locate next card
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for (var i = 0; i < cards.length; i++) {
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if (cards[i] === card) {
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// Found current card
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var nextCard, fails = 0;
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do {
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fails++;
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nextCard = cards[i + (direction * fails)];
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if (!nextCard) {
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return; // No more cards
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}
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}
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while (nextCard.isFlipped());
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card.makeUntabbable();
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nextCard.setFocus();
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return;
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}
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}
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};
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};
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card.on('next', createCardChangeFocusHandler(1));
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card.on('prev', createCardChangeFocusHandler(-1));
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cards.push(card);
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};
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@ -277,16 +309,16 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
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var cardParams = cardsToUse[i];
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if (MemoryGame.Card.isValid(cardParams)) {
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// Create first card
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var cardTwo, cardOne = new MemoryGame.Card(cardParams.image, id, cardParams.description, cardStyles);
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var cardTwo, cardOne = new MemoryGame.Card(cardParams.image, id, cardParams.imageAlt, cardParams.description, cardStyles);
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if (MemoryGame.Card.hasTwoImages(cardParams)) {
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// Use matching image for card two
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cardTwo = new MemoryGame.Card(cardParams.match, id, cardParams.description, cardStyles);
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cardTwo = new MemoryGame.Card(cardParams.match, id, cardParams.matchAlt, cardParams.description, cardStyles);
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cardOne.hasTwoImages = cardTwo.hasTwoImages = true;
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}
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else {
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// Add two cards with the same image
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cardTwo = new MemoryGame.Card(cardParams.image, id, cardParams.description, cardStyles);
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cardTwo = new MemoryGame.Card(cardParams.image, id, cardParams.imageAlt, cardParams.description, cardStyles);
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}
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// Add cards to card list for shuffeling
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@ -314,6 +346,7 @@ H5P.MemoryGame = (function (EventDispatcher, $) {
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for (var i = 0; i < cards.length; i++) {
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cards[i].appendTo($list);
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}
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cards[0].makeTabbable();
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if ($list.children().length) {
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$list.appendTo($container);
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@ -26,6 +26,13 @@
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"importance": "high",
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"ratio": 1
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},
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{
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"name": "imageAlt",
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"type": "text",
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"label": "Alternative text for Image",
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"importance": "high",
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"description": "Describe what can be seen in the photo. The text is read by text-to-speech tools needed by visually impaired users."
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},
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{
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"name": "match",
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"type": "image",
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@ -35,6 +42,14 @@
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"description": "An optional image to match against instead of using two cards with the same image.",
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"ratio": 1
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},
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{
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"name": "matchAlt",
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"type": "text",
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"label": "Alternative text for Matching Image",
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"importance": "low",
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"optional": true,
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"description": "Describe what can be seen in the photo. The text is read by text-to-speech tools needed by visually impaired users."
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},
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{
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"name": "description",
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"type": "text",
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@ -146,7 +161,7 @@
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"importance": "low",
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"name": "tryAgain",
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"type": "text",
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"default": "Try again?"
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"default": "Reset"
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},
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{
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"label": "Close button label",
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